Games on the iPhone
The iPhone App store launched friday with 41 games available for it. As MTV Multiplayer notes, the DS launched with 11 games, and the PSP with 24. The hardware is no slouch when it comes to gaming, either. As roughly drafted puts it:
The iPhone is in a significantly different class of performance, has far more internal resources for games, and is equipped with a variety of other hardware–from its camera to its ubiquitous (if slow) mobile network to its multitouch high resolution display and accelerometers–all of which have to power to unlock entirely new classes of games and other more serious applications.
The iPhone launch games include offerings from Sega (Super Monkey Ball) and EA (Tetris, Scrabble). And there are already even more games than at launch – it’s hard to find an exact number, but over a hundred easily.
But how do they really stack up? There are 16 different sudoku games, some old school arcade ports, some racers, many card and puzzle. Even a text adventure. But not one RPG, not one strategy title. For sure, the hardware is idiosyncratic; shooters may not work too well. But if the DS’ touch screen is any indication, it’s still possible, and genres like RPG, strategy and even RTS can work very well.
You can’t blame developers for going casual when it comes to games on a phone, but all the same, Orcs and Elves on this thing would kill. And when we start seeing the games that take advantage of the networking and even GPS, we’ll start seeing some crazy things.