Mushroom City Stories
Well… there have been two major games in my average day lately, one which has taken over my life like venereal disease.
First… the sucky one: Mario Kart Wii . I used to be a big fan of the Mario Kart Franchise… until the Game Cube. Here was my problem with Double Dash… they uped the sparkly factor. What used to be a fun, enjoyable ride of silliness turned into a manic dash of insanity. Mario Kart evolved into a spinning, tye-dyed mess of obnoxious light and sound. Yet I played it because it was still Mario Kart.
Enter: Mario Kart Wii. I fucking hate this game with a fiery passion. Now, not only are you bombarded not by 7, but 11 other opponents ceaselessly as you navigate poorly designed insanity while dodging weapon after weapon almost every five seconds but it seems that you can drop from first into twelfth in the blink of an eye. And… to make things “more interesting” new weapons have been added… pointless, stupid, weapons… The Pow Block, The Rain Cloud, Bullet Bill… all that is needed is a spinning, angry, dive-bombing sun and the arsenal is complete. Sweet Zombie Jesus… why not just strap a water pack on our backs (a la: Super Mario Sunshine) while we are at it. within the first rounds of Karting I hurled my controller into the couch and stormed off for half an hour (Nadine can attest to this).
The also included old maps… alright… cool… I did miss a few of those. But for the love of Jeebus, make them optional. We are playing this for the new shit, not the old. I will play the old maps if you let me, but I don’t want to be required to.
I played this game and felt like I was jammed into a dryer with a dozen angry midgets and several jars of glitter and set to “tumble dry.” I didn’t need this. I won’t be playing again.
Alright, Second: GTA IV
This has made me so friggin’ happy I am willing to forget the spiky anal probe of Mario Kart.
There are things that I don’t like, and due to my nature I’ll talk about those first: They took away the bicycles that were in San Andreas . I loved those. They were a joy to hop around on and a great escape vehicle and are sorely missed in my humble opinion. Second: They took away character building. Yes, it was a pain in the ass to go to the gym and work out or go to the gun range to improve your skill, but I really felt like it help connect you to the person you are playing in the game. Third: I am not thrilled that you have a cell phone and the internet. D may disagree with me, but I have a love/hate relationship with my cell and internet in real life. I never call people and I REALLY don’t like surfing the internet and I resent being required to use it in the game. Finally: The maintenance missions. I didn’t like the dating and territory claiming stuff from San Andreas because it would so often interfere with my rampages, or relaxed city cruises… and now you are asked to keep ALL of your relationships (friend or otherwise) up… blah…
Anyway, I’ll talk more about it later.
This game is so damn good looking, and the character interaction with his environment so clean you can’t help but fall into Liberty City… It’s Dirty… really dirty. People walk around in it talking to each other, talking to themselves, carrying any number of objects that they drop when startled. Nico Bellic himself is a brilliant testament to design… He is so imperfect. He falls over when he shins himself, he grabs his head when he hits it, he rolls when he hits the ground, staggers when he trips, stumbles when he is drunk… The environmental interaction is a wonder to behold…
I just like this game…
Anyway, enjoy the throwaway comic… it took longer that it looks.