The Adventures of Eyeless Max: Assassin's Creed
I was pleasantly suprised. There is a lot of repetition in the story and game play. From the four assassination missions I’ve been on, you have to enter a city and do the same thing every time. Get information about your target (which is always done the same way) and assassinate your target.
I quickly decided that this is the GOOD kind of repetition… the Shadow of the Colossus Kind.
The game play is challenging and incredibly fun, and the freerunning is almost perfect (I say almost because climbing can still be a bit glitchy at times.) Running across rooftops, though not as superhuman as Crackdown, is actually more exhilarating.
I hope Altair works well here. In the second panel I tried to draw a more defined version of him leaping at my unnamed poker player, but after an hour I got frustrated and decided to draw the swooping “action” version that involves fewer little finicky details… hope you folks don’t mind. Maybe when I am a bit more confident of my abilities I’ll redraw it.
Enjoy!
Assassin’s Creed has been my favorite gaming experience of 2007. From the gameplay to the story everything came across as polished and (pardon the pun) well executed, everything that is, except the ending. Now I have heard that this game is supposed to be a trilogy but c’mon Ubisoft that ending was ridiculous. I mean, I must have walked around that room for a good 5 – 10 min after the credits rolled trying to find some semblance of closure…