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iPhone Feed Readers

Here’s an article by Shawn Blanc about iPhone feed readers. I find him pretty forgiving. I’ve tried NetNewsWire, Byline, and Fever, and am now using GReader’s mobile interface because none of the others did it for me. All of them are slow, Byline has interface problems, NNW is (was?) buggy, Fever… Just not a good iPhone solution is how I’d put it. I quite like GReader mobile. It’s fast, and as you’re probably going to be bouncing things to the browser I don’t mind the web-app-ness as much as I often do. Also, it’s fast.

I would like to try Reeder, though. Maybe when I haven’t blown my iPhone app budget on plants, zombies and waaaay too many to-do apps.

posted by D,

Mar 01, 2010.

Fever and the Feeding Thereof

Man. I had a post ready about how I deal with feed overload.That all changed on the weekend as on Ram’s recommendation I switched to the new self-hosted feed reader, Fever.
fever
I’ve been rocking NetNewsWire since way back in the day. I paid money for it when it first came out of beta. It’s great, it’s now free, and totally packed with features. Problem is, it hasn’t seen any new development in quite some time. I think the free Google reader took the wind out of the feed reader market. At the height of it all NNW seemed about to sprout a bunch of feed management features. Ranchero was bought by Newsgator and they had a ton of ‘other people are reading x’ capabilities and everything seemed promising and then… nothing.

To step back: the problem with feedreaders is you wind up adding too many damn feeds. You realize a feed reader allows you to check more news than you could by manually hitting all those websites. So you add more feeds. Gradually, those unread counts pile up. We’re conditioned from email to imagine missing an item as THE END OF THE WORLD, and so those unread items translate into stress.

So, inevitably, the net was awash in articles a couple years back about how to cull your feeds, sort them into priority lists, etc. etc. And at the same time, feed reader development ground to a halt.

It seemed the best way to use a feed reader was to not use it at all.

It could have gone a different way. I mean we’re sitting here using computers; perhaps the computers could step in and lend a hand and do something a little more taxing than displaying lists. The computer could determine what news is being talked about across all your feeds. Like Google News, except without the Kansas City Star and Voice of America and all the sources you don’t give a shit about.

Fever represents a step in this direction. You dump in your existing feeds, which are in typically gimmicky fashion referred to as ‘kindling.’ You are encouraged to add ‘sparks’, which is to say, link-heavy, high noise-to-signal feeds you might otherwise ignore. Fever then scans the feed data to determine which links are being referenced the most. It presents this to you in the ‘hot’ list, which is sorted by most inbound links:

Fevergrabb

The idea – and it is a noble one – is that you can at a glance get a sense of the biggest news items being talked about, sorted by priority. The other associated ideas are a) this diminishes the need for unread counts (although they can be toggled on globally or individually), and b) this works better the more feeds you throw at it. Get it? you “feed a fever”. This calculus of optimal sources to perfectly tailored hot list is actually really fun to set up. Presented with a list that was too tech video game heavy, I went looking for film and news sites. Fever isn’t a feed reader, it’s a feed management game.

Ready for the downsides? Fever, an idiosyncratic app if ever there was one, has many. It costs $30. It’s a web app that must be installed on your own server. The only portable option is a less-than stellar iPhone web view. And for best results, and for the iPhone version to be at all useful, you have to set up a cron job. I had never had reason to do that before.

I can live with all of those issues. (I’m confident the iPhone view will see improvements – hopefully its own app.) The biggest drawback though, as mentioned here, is that Fever only sorts according to links. Sure, this is the web and links are the currency. I duly note the idealism. However, actual real life feeds often fall short of our ideals. For one, find me a newspaper feed with a goddamn hyperlink in it. For two, many feeds (like the link-rich Greencine Daily) only give excerpts, and Fever sees only that and not the full post. Fever works well on tech news and the like, and falls short with real life news where there may be no definitive hyperlink.

This could be fixed. Can small developer Shaun Inman add headline-parsing algorithms that rival the goliath Google News? It would be awesome, and I hope so, but I have no idea. Frankly, I feel we need legitimate personal data sorting tools that don’t involve huge friend lists and massive privacy violations. News is not the only area of our lives in which we grapple with data overload, and Fever is an excellent new weapon that just needs a few tweaks.

Now does anyone know any good news blogs with lots of links?

posted by D,

Jul 27, 2009.

Some recent iPhone Games

iphone

The iPhone is a great platform for games. Sure, it’s a little clogged with amateurish puzzlers, and the lack of any buttons at all can be challenging at times, but there are already so many great games on this thing that even keeping track of the releases can get time-consuming, let alone playing any of them. That’s where I come in, see? I’m a total iPhone game junkie, and here are a few I’ve tried recently. Herewith: Zen Bound, iDracula, Eliss, Galaxy on Fire.

More...

posted by D,

Apr 01, 2009.

Mac Mini Media Center: Growl's Email Notification

This is a simple but effective time-saver if you use your Mini for the downloadin’ and find yourself checking in frequently to see if your downloads are complete yet.

The notifier preference pane Growl can be set up to send an email instead of showing a little notifier box on your screen. Amongst other things, BitTorrent client Transmission and also Hazel work with Growl, so you can get email updates letting you know when files have finished downloading, and confirming they have been processed by Hazel.

posted by D,

Jan 22, 2009.

Mac Mini Media Center: Hazel

hazel

Hazel is a preference pane that watches folders and carries out actions on files based on rules you set. It’s presumably stuff that you could do with folder actions and applescript, but for non-scripters, it’s handy as heck. It can take a while to get your head around, and figure out the right rules you want, but once you have it set up, you can automate a lot of the fiddly file management that comes with digital media. I have mine set up to watch my downloads folder and do the following:

  • add any mp3s to the iTunes playlist I sync with my iPhone, and then move the files to the trash
  • unpack any rars that might, say, have been spat out by Transmission
  • shunt any movie files into the “Movies” folder, where they’ll show up in all their metadata-enriched glory within Plex (or Boxee, or any XBMC version)

It doesn’t work perfectly – Plex etc. can be fussy about filenames. However, it cuts down on the fiddling drastically. The auto-iPhone-updating alone is worth the $22.

posted by D,

Jan 20, 2009.

Some iPhone Game Reviews

itouch

As I’m sure we’re all aware, the iPhone (and its shy cousin the iPod Touch, pictured above) represents the newest, most promising games platform. The hardware is at least as powerful as the Nintendo DS or Sony’s PSP, and the unique input controls present the possibility for new gameplay forms. So inevitably the App Store is swimming in games, some great, most horrible. The bulk of the games are casual, which is probably as it should be, but traditional gaming genres (racing, sports) are filling out gradually.

Perhaps the most interesting aspect is price. The most money you will pay for an iPhone game is $10, generally reserved for “A-list” titles from the large publishers like EA and Sega: Super Monkey Ball, Spore Origins, Asphalt 4: Elite Racing, Star Wars the Force Unleashed. In the broader context of video game pricing, these are absolute steals – top shelf DS and PSP titles go for $30 to $50 CDN, and games for the 360 and PS3 can go above $60. However, the iTunes store has a hell of a lot of free apps, and many games in the $1 to $5 range which often rival the more expensive games in quality. Also, the cheaper games tend to show up in the “Top Paid Apps” list, which appears at the top level of the iTunes Store, and must generate great traffic and thus sales. As a consequence, games seem to be getting cheaper, and gimmicky sales are now the norm.

Anyway, it’s impossible to be exhaustive about this on account of the hundreds of games now in the store, so I’ll just make mention of the games I’ve tried enough to be able to comment on. Prices are moving targets, I can vouch only that these were the prices at the time of writing.

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posted by D,

Oct 17, 2008.