Yup, there’s nothing like direct brain control of videogames to get the top ten lists fired up, as we see at Popular Mechanic’s list of ‘need to know’ tech for 2008. I don’t buy it though. As if the sixaxis wasn’t causing enough control problems – what about when I think about cheese and it makes my character jump off a ledge? It’ll be used eventually, no doubt (and it’s part of the reason why I won’t mind being just a brain in a jar at some point in the future), but 2008? Hells no.
