Halo 3 stuff at Wired
There’s a delicious cover article in the new Wired by Clive Thompson, entitled Halo 3: How Microsoft Labs Invented a New Science of Play. It focuses on the rigorous play testing that has gone into the game, but contains plenty of interest, including admissions from Bungie employees that Halo 2 wasn’t anywhere near what they wanted it to be.
There are a few other bits and pieces, including sidebars, new screens, and a so-called video primer. Of interest to Halo nerds: the number of vehicles has doubled to 16, the brute hammer is a playable weapon, a remade Lockout will be one of the multiplayer maps.